At first glance, this version may look even rougher than my initial, so let me explain. I spent a good chunk of yesterday imagining ways to get more forest elements into these panels, and this was the layout I came to like the most. I put iconic forest animals everywhere as the wood nymph births life into the forest through the vines on her back. There are going to be a lot of leaves and flowers blowing around her, but I left them out for the sake of this rough. They made it look too cluttered. Indeed, my final piece will rely heavily on tones and line-weight to establish hierarchy, so rest assured that the final piece will not be cluttered like this. It will also lack the copy-paste; each animal will be redrawn.
I figure I can finalize the lineart by the end of tonight, leaving me with tomorrow to color it and render a background. The background shouldn’t be too hard since I’ve laid out where the trees are, so I just need to render bark and leaves on them, which I’ve created custom brushes to do.